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LC74736PT-E

  • In Stock: 10055
  • Available: 10055

Reference Price(In US Dollars)

QtyUnit PriceExt.Price
1+US $18.60000US $18.60
10+US $16.74000US $167.40
30+US $13.02000US $390.60
100+US $10.69500US $1069.50
500+US $10.23000US $5115.00
1000+US $9.30000US $9300.00

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Description

The LC74736PT is an on-screen display CMOS IC that displays characters and patterns on a TV screen under the control of a microcontroller. For QVGA display, the LC74736PT supports the use of both a 16 × 16 dot character font and a 16 × 16 dot graphic font with 16 colors. For WVGA display, the LC74736PT supports the use of both a 24 × 32 dot character font and a 24 × 32 dot graphic font with 16 colors.
The LC74736PT can also implement extremely varied displays by the use of an external ROM.
The LC74736PT supports both QVGA (480×234) and WVGA (800×480).
Features (1) Screen structure Main: 2 screens (1 screen for WVGA display) 30 characters×15 lines (up to 450 characters) on a QVGA panel 33 characters×15 lines (up to 495 characters) on a WVGA panel (Up to 34 characters×18 lines) Wallpaper display screen: QVGA mode: maximum Permanent repetition of a 4×4 (horizontal×vertical) character pattern WVGA mode: maximum Permanent repetition of a 2×2 (horizontal×vertical) character pattern (2) Character structure QVGA mode: About 9MHz 16 dots (horizontal) ×16 dots (vertical): Character display 16 dots (horizontal) ×16 dots (vertical): Graphic glyph display WVGA mode: About 33.2MHz 24 dots (horizontal) ×32 dots (vertical): Character display 24 dots (horizontal) ×32 dots (vertical): Graphic glyph display Character display clock: LC oscillator (about 10MHz) External clock signal input (up to 40MHz) Built-in PLL (VCO) (7 to 40MHz) (3) Number of characters QVGA mode Up to 16384 characters when an external 16-bit 16M ROM is used. WVGA mode Up to 4096 characters when an external 16-bit 16M ROM is used. No internal ROM Internal character RAM QVGA: 4 characters, WVGA: 1 character (4) Character sizes: Four horizontal sizes (1×, 2×, 3×, and 4×) Four vertical sizes (1×, 2×, 3×, and 4×) (
The character size is specified in line units.) (5) Display start positions: 1024 positions in the horizontal direction and 512 positions in the vertical direction. Setting units: Horizontal: 1 dot (in screen units) Vertical: 1 dot (in screen units) (6) Display functions
• Blinking specification (in character units) Period: 1/64, 1/32, and 1/16 of the vertical sync signal (in screen units) Duty: Fixed at 50%
• Box (raised or recessed) display Raised/recessed specification (in character units) Left: Off/on specification (in character units) Right: Off/on specification (in character units) Top: Off/on specification (in character units) Bottom: Off/on specification (in character units)
• Border specification (in line units): Only valid with glyphs from the character font. (7) Color specification Character
• Character color (in character units): 1 of 16 colors can be specified.
• Character background color (in character units): 1 of 16 colors can be specified.
• Border color (in line units): 1 of 16 colors can be specified. Graphic
• 16 types can be specified by ROM data Graphic 2
• 16 types can be specified by ROM data 1 color type can be changed. Graphic 3
• 16 types can be specified by ROM data 1 color table type can be changed.
• Box (raised or recessed) color (line units): 1 of 16 colors can be specified.
• Background color (screen units): 1 of 16 colors can be specified. (8) Color table (palette)
• Sixteen colors can be selected from a set of 4096 colors (One of which is specified to be transparent.)
• Number of color tables: 4. This allows up to 64 colors to be displayed at the same time. (9) Wallpaper screen (Graphics glyphs only) Wallpaper display: Repeated display under the main screen (up to 4 characters horizontally by 4 characters vertically). Sprite character display: Displayed above the main screen (up to 4 characters horizontally by 4 characters vertically). (10) Line spacing control 0-15 scan lines (in line units) (11) Output Analog RGB output( to 20MHz) Digital RGB output (4 bits per color) BLK (OSD display period signal)
Alternatives

Functional Equivalent (FE) materials, including Fused Filament Fabrication (FFF) form, assembly, and functionally compatible substitute materials.

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